How Salt and Sanctuary reimagines Dark Souls as a 2D action-platformer by Griffin McElroy of Polygon – All


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To say Salt and Sanctuary, Ska Studios’ upcoming 2D action-platformer, is inspired by the Souls series is a pretty big understatement.

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Take a Walk Through Burning Man After Dark by Chris Taylor of Mashable


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Embrace

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BLACK ROCK CITY, NEVADA — Night is approaching. You can see it in the purpling sky and blood-red mountains, sense it in the now cooling air, smell it in the combined cooking smell of a dozen camp dinners, a smell dominated, as usual, by bacon. (Which, trust me on this, tastes a thousand times better out here in the desert than it does back home)

But most of all you can hear the night approaching — hear it in the bullhorn sirens, the human whoops and chatter, the background thump of distant sound camps; all of these sounds rising steadily, along with the increasing likelihood of a crowded art car passing your camp with its own insistent melody. It’s a drumbeat drawing you and your friends out towards the Esplanade like a techno version of the pied piper. Read more…

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Salt and Sanctuary brings a love of 2D Castlevania and Dark Souls to PS4, Vita by Michael McWhertor of Polygon – All


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The next game from Ska Studios, developer of The Dishwasher: Vampire Smile and Charlie Murder, is coming to PlayStation 4 and Vita in 2015. It’s called Salt and Sanctuary and, according to its creator, is inspired by Nintendo DS-era Castlevania games and From Software’s Souls series.

James and Michelle Silva, the two-person team at Ska Studios, describe Salt and Sanctuary as a “stylistic, brutal action RPG platformer that’s teeming with visceral, satisfying combat, deep, diverse character builds and some of the most incredible bosses we’ve ever made.” In an email to Polygon, James Silva said, “Michelle and I wanted to marry our visual and gameplay style and aesthetic from The Dishwasher: Vampire Smile with RPG mechanics and themes…

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Hershey’s New Logo Looks a Lot Like the Poo Emoji by Todd Wasserman of Mashable


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Hersheys

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Hershey’s new logo has hit the fans.

Introduced internally in the spring, Hershey’s on Thursday introduced its latest iteration, which strips the Hershey’s Kiss of its silver foil. The result, as many were quick to note, bore a striking similarity to a pile of feces:

On second thought, the new Hershey Kiss logo *does* kinda look like a steaming pile of.http://ift.tt/1qlo3pW

— The Logo Factory (@TheLogoFactory) August 28, 2014

Hershey’s hires a design firm to design a brand new steaming pile of poo.

http://t.co/lkTC35txKd http://ift.tt/1mZx5W9

— Jared Spool (@jmspool) August 28, 2014 Read more…

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‘Chariot’ Is a Cheery, Cooperative Adventure Game — Featuring a Dead Father by Chelsea Stark of Mashable


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Chariot-frima

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For once, the princess is doing the heavy lifting

Chariot is a cooperative platforming game that follows a princess and her fiancé, as they embark on a journey to find a resting place for her father, the King. Unfortunately, the King’s ghost is very picky about where his body will be entombed, so the princess and her suitor must travel to dangerous lands — all while hauling a coffin on wheels.

Frima Games, the team behind Chariot, showed off its progress on the lighthearted title in a developer diary, above, released Thursday. Read more…

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Game developer group condemns ‘morally reprehensible’ harassment by Colin Campbell of Polygon – All


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Following a week of abuse, trolling and doxxing of game industry personnel, the International Game Developers Association (IGDA) has released a statement condemning online harassment.

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‘Mozart in the Jungle’ Casting Call for Street Artists in NYC


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Project Casting Mozart in the Jungle Casting Call for bubble street artists in New York City. Grant Wilfley Casting is seeking street artists to work on Amazon’s ‘Mozart in the Jungle’ in NYC. The project is based on the memoir Mozart in the Jungle by Blair Tindall. Mozart in the Jungle is all about sex, drugs—and classical music—and shows […]

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